After tracking my footage, and setting all the correct geometric points, I then had to bring my footage into Maya and bring my Kinect scan in so I could merge the two together correctly. Thus making the scan look 3d in my hands. At first the footage I attempted to use was terrible, and as you can see below the lighting and quality of the footage was just poor. I then re-shot the footage, making sure none of the issues I faced with the last video appeared this time round, such as lighting – which was a major issue as boju got confused by the intense light rays in the first piece of footage.
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